But it generally stays sharper than the first Doom port, and the Switch has no problem keeping up with the fast-paced action, which is so hectic that it’s often difficult to pay attention to the resolution. It’s still locked to 30fps, of course, and it still makes use of much lower graphical settings and dynamic 720p resolution scaling to keep that frame rate locked in. I’ve played through the opening hours of Doom Eternal on the Switch, and it actually runs better than the original game did. Doom Eternal is gory, goofy, and metal as hell
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