A game about loss and overcoming obstacles, with intense combat and a strategic component that feeds cleanly into that. Jake Solomon: Our first goal is to make a great XCOM game. Can you give us more detail on what those goals are, and in what ways consoles couldn't achieve them? GameSpot: You've previously stated that XCOM 2 is a PC exclusive because it was the only platform that could help you realise your goals for the game. By clicking 'enter', you agree to GameSpot's
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